毕业设计《胡闹厨房部分功能实现》发布文件
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Library: D:\Unity\Projects\My Kitchen\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated
--platform=Windows
--backend=burst-llvm-15
--target=AVX2
--global-safety-checks-setting=Off
--disable-safety-checks
--meta-data-generation=False
--dump=Function
--float-precision=Standard
--target-framework=NetFramework
--float-mode=Fast
--assembly-defines=UnityEngine;
--assembly-defines=Assembly-CSharp;
--assembly-defines=Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary;
--assembly-defines=Unity.RenderPipelines.Core.Runtime;
--assembly-defines=Unity.RenderPipelines.Universal.Runtime;
--assembly-defines=Unity.Burst;
--assembly-defines=Unity.VisualScripting.Core;
--assembly-defines=Unity.RenderPipelines.Universal.Config.Runtime;
--assembly-defines=Unity.VisualScripting.Flow;
--assembly-defines=Unity.RenderPipeline.Universal.ShaderLibrary;
--assembly-defines=Unity.Timeline;
--assembly-defines=Unity.InputSystem;
--assembly-defines=Unity.InputSystem.ForUI;
--assembly-defines=Unity.RenderPipelines.Core.ShaderLibrary;
--assembly-defines=Unity.Mathematics;
--assembly-defines=Unity.TextMeshPro;
--assembly-defines=Unity.RenderPipelines.Universal.Shaders;
--assembly-defines=Unity.VisualScripting.State;
--assembly-defines=Unity.VisualScripting.Antlr3.Runtime;
--assembly-defines=Unity.Burst.Unsafe;
--assembly-defines=System.Runtime;
--assembly-defines=netstandard;
--assembly-defines=Mono.Security;
--assembly-defines=System.ComponentModel.Composition;
--assembly-defines=System.Configuration;
--assembly-defines=System.Core;
--assembly-defines=System.Data.DataSetExtensions;
--assembly-defines=System.Data;
--assembly-defines=System.Drawing;
--assembly-defines=System.EnterpriseServices;
--assembly-defines=System.IO.Compression.FileSystem;
--assembly-defines=System.IO.Compression;
--assembly-defines=System.Net.Http;
--assembly-defines=System.Numerics;
--assembly-defines=System.Runtime.Serialization;
--assembly-defines=System.Security;
--assembly-defines=System.ServiceModel.Internals;
--assembly-defines=System.Transactions;
--assembly-defines=System.Xml.Linq;
--assembly-defines=System.Xml;
--assembly-defines=System;
--assembly-defines=mscorlib;
--linker-options=PdbAltPath="My Kitchen_Data/Plugins/x86_64/lib_burst_generated.pdb"
--generate-link-xml=Temp\burst.link.xml
--temp-folder=D:\Unity\Projects\My Kitchen\Temp\Burst
--key-folder=D:/software/Unity/2022.3.17f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport
--decode-folder=D:\Unity\Projects\My Kitchen\Library\Burst
--output=D:\Unity\Projects\My Kitchen\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated
--pdb-search-paths=Temp/ManagedSymbols/
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ZBinningJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ZBinningJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77fc393cb521ac129b1392d4eb94d29a
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TileRangeExpansionJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TileRangeExpansionJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--adceb2156d08d59afc9749dc2521fd2b
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TilingJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TilingJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a6f5259e22ed809ef3937424c4bd686d
--platform=Windows
--backend=burst-llvm-15
--target=X64_SSE2
--global-safety-checks-setting=Off
--meta-data-generation=False
--dump=Function
--float-precision=Standard
--target-framework=NetFramework
--assembly-defines=UnityEngine;
--assembly-defines=Assembly-CSharp;
--assembly-defines=Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary;
--assembly-defines=Unity.RenderPipelines.Core.Runtime;
--assembly-defines=Unity.RenderPipelines.Universal.Runtime;
--assembly-defines=Unity.Burst;
--assembly-defines=Unity.VisualScripting.Core;
--assembly-defines=Unity.RenderPipelines.Universal.Config.Runtime;
--assembly-defines=Unity.VisualScripting.Flow;
--assembly-defines=Unity.RenderPipeline.Universal.ShaderLibrary;
--assembly-defines=Unity.Timeline;
--assembly-defines=Unity.InputSystem;
--assembly-defines=Unity.InputSystem.ForUI;
--assembly-defines=Unity.RenderPipelines.Core.ShaderLibrary;
--assembly-defines=Unity.Mathematics;
--assembly-defines=Unity.TextMeshPro;
--assembly-defines=Unity.RenderPipelines.Universal.Shaders;
--assembly-defines=Unity.VisualScripting.State;
--assembly-defines=Unity.VisualScripting.Antlr3.Runtime;
--assembly-defines=Unity.Burst.Unsafe;
--assembly-defines=System.Runtime;
--assembly-defines=netstandard;
--assembly-defines=Mono.Security;
--assembly-defines=System.ComponentModel.Composition;
--assembly-defines=System.Configuration;
--assembly-defines=System.Core;
--assembly-defines=System.Data.DataSetExtensions;
--assembly-defines=System.Data;
--assembly-defines=System.Drawing;
--assembly-defines=System.EnterpriseServices;
--assembly-defines=System.IO.Compression.FileSystem;
--assembly-defines=System.IO.Compression;
--assembly-defines=System.Net.Http;
--assembly-defines=System.Numerics;
--assembly-defines=System.Runtime.Serialization;
--assembly-defines=System.Security;
--assembly-defines=System.ServiceModel.Internals;
--assembly-defines=System.Transactions;
--assembly-defines=System.Xml.Linq;
--assembly-defines=System.Xml;
--assembly-defines=System;
--assembly-defines=mscorlib;
--linker-options=PdbAltPath="My Kitchen_Data/Plugins/x86_64/lib_burst_generated.pdb"
--generate-link-xml=Temp\burst.link.xml
--temp-folder=D:\Unity\Projects\My Kitchen\Temp\Burst
--key-folder=D:/software/Unity/2022.3.17f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport
--decode-folder=D:\Unity\Projects\My Kitchen\Library\Burst
--output=D:\Unity\Projects\My Kitchen\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated
--pdb-search-paths=Temp/ManagedSymbols/
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoSetCSRTrampoline
资源文件列表:
test.zip 大约有178个文件